- what were your concrete goals for the week? (Copied from last week)
- I will make the MVP of the gameplay working (player attack, enemy attack, player dies, enemy dies, etc.) even if it’s just printing out on the screen without models.
- what goals were you able to accomplish?
- All the gameplay.
- Networked playerSkills and enemyAttack.
- if the week went differently than you had planned, what were the reasons? note that this happens regularly…I would prefer you to be aggressive in what you want to try accomplish rather than limit yourself to goals you know you’ll easily achieve. so answering this question is more of a reflection on the development process and the surprises you encounter, it’s not at all an evaluation.
- what are your specific goals for the next week?
- what did you learn this week, if anything (and did you expect to learn it?)
- what is your individual morale (which might be different from the overall group morale)?