My goals for the week
Wrap up first versions on the assets that we need to populate our world — the map, a humanoid player model (if the mixamo one doesn’t work), and prepare for our last week.
What I was able to accomplish
Reflection
Mainly worked during the team meeting again this week. Wanted to take more time outside of it and struggled to do so. I know that we’re in the home stretch and that I need to prioritize my time in order to feel proud looking back at this project.
Specific goals for the next week
Tuesday
Thursday
What I learned (and did I expect it?)
I learned about texture baking in Blender, and that my teammates are willing to help with things that may be considered as ‘art’ (eg. Wing helping with animation, Tim, asking about the mixamo model). I’m grateful for that and for them.
My individual morale
I know that I’m capable of effectively contributing to this project — I observe some doubts as to what that’ll look like with everything else going on. That’s natural, and I have been organizing my daily to-do list under (must, should, could, would) categories. That helps keep things from swirling around in my brain and keep my energy focused on the task at hand.